Eight or more years of professional game design experience, with at least one shipped title as a primary design owner of player combat and / or overall player character systems.Proven expertise in creating, tuning, and polishing high-quality player movement, combat, controls, and gameplay balance.Deep expertise in the current state and history of design craft across the games industry, especially 3rd person narrative games.High proficiency with modern game engines, such as Unreal or proprietary engines. Proven experience in scripting, prototyping, and iterating gameplay systems directly. Experience in 3D layout a plus.Proven ability to implement, iterate, and tune high-quality game feel matched with polished presentation.Extremely strong skills in written, verbal, and visual communication across disciplines.
Deadline:01 Dec 2026


